GEASA Interactive builds worlds that hold their own authority. Nothing scales to meet you, and what happens in the world happened whether or not you were there to see it.
Two games, one world, a thousand years apart.
The Fracture is a cooperative game set in the age before the fall, among people getting on with their lives. Hall of Echoes is a survival horror MMORPG set long after, in the same places, once the world had learned to be afraid of itself.
One person. Design, art, audio, animation and engine, all of it. Built in Unreal Engine 5 in Victoria.
Development notes are posted here as things break and get fixed, rather than when they are finished.
geasa.com.au ยท @exodisious.bsky.social